Images, Simple yet Better – Rendering in pCon.planner 7.3

Cleaned up and upgraded — that’s exactly what we’ve done with the rendering interface in the new version of pCon.planner. We wanted to make it slimmer and more dynamic, without — of course — compromising any rendering features. You can brush up on all of the changes that took place during the rework here.

Finally a tutorial on “new rendering” basics!

The tutorial is intended as an introduction into rendering with pCon.planner. Plus, since it’s often requested, part 2 also gives an insight into the additional renderers that have been integrated into the room planner. pCon.planner puts forward two more notable renderers, namely OSPRay and YafaRay — and both have character!

If you enjoy the introduction video, then get excited: more videos on specific functions of the OSPRay Engine are on their way!

We are also more than happy to take requests for tutorial and blog post ideas! So, if you have questions to any particular pCon themes, just let us know:

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7 Responses to Images, Simple yet Better – Rendering in pCon.planner 7.3

  1. October 4, 2016 at 3:08 pm Libor Stolc says:

    Hello, I found your introduction video very interesting. I would like to use your new OSPRay Engine for my renderings, but renderings are very slow and so I cannot use it, because I have only one notebook for my work. I think that the best solution is to have a separate computer only for renderings. I hope that the speed of OSPRay Engine renderings could be increased in new version of pCon.planner.

    • October 6, 2016 at 9:55 am Pauline says:

      Hi Libor,
      Thanks for your comment! The complex ray tracing method that OSPRay uses to generate renderings does require a bit of extra time. The silver lining here is that when the time is taken, lighting and shadows within your rendering are superb, and the result is a highly-realistic and high-quality image. With that in mind, however, we are always working to improve and develop with each new release. Render time and quality is most certainly at the top of our list!
      Best regards,

      • October 6, 2016 at 10:59 am Libor Stolc says:

        Hi Pauline,
        Thank you for your answer.
        Best regards,

  2. February 9, 2017 at 9:14 pm Markward says:

    Are there plans to introduce a GPU based renderer?
    Best regards.

    • February 14, 2017 at 9:50 am Anja says:

      Hello Markward,

      We have no plans for a GPU-based renderer in pCon.planner in the near future. Although we are, of course, always looking to staying up to date on such capabilities. In summary, we are always implementing solutions that function best for and are most stable for the majority of our users.

      Best regards,
      Your pCon-Team

  3. April 4, 2018 at 3:48 pm Salma says:

    Bonjour stp j ai un pc portable gamer assus 16 g de ram avec carte graphique nvidia gtx mon probleme c est que quand je lance le rendu ospray il s affiche qu il faut plus que 150 heure pour le rendu d image meme si le pc est tres puissant stp je veux une solution pour ça j attend votre reponse

    • April 5, 2018 at 8:14 am Anja says:

      Hello Salma,
      it is fact that a good rendering takes some time. This depends on several factors starting from the used hardware to the lights set in the planning.
      Please get in touch with our colleagues in France. They are happy to help you in your language!

      Best regards,
      your pCon Team